In games, brains work differently when playing vs. a human

Thu, Feb 5th, 2009

At its simplest, winning most games comes down to one thing: outsmarting your opponent. One of the appeals of networked games, however, is that doing so is generally considered to be much more challenging when your opponent is a human instead of a machine. Even the best algorithms can fall into predictable patterns, and few of them are able to recognize any habits that human players fall into. A new, open access study describes how the brain activity of subjects changed based on whether they thought they were playing a human or not, and that this difference is influenced by the sex of the subject.

The paper itself has a provocative title, starting with the question, "Are women better mindreaders?" The answer, I'd argue, isn't actually contained in the text, which appears to suffer a bit from some overinterpretation of the data and a discussion that casually accepts some gender clichés. Nevertheless, the basic data appear to be solid, even if their interpretation isn't.

Our system thought this story was mainly about: Open Access, Brains, Biomedical Research
Have different ideas? Please tell us.
Share with friends if you like this page:
No comments yet.